add radial triggers
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@@ -18,7 +18,8 @@ struct EntityDef {
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std::string scriptName = name.substr(name.find(':')+1);
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glm::vec3 hitbox {0.5f};
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std::vector<AABB> boxTriggers {};
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std::vector<std::pair<size_t, AABB>> boxTriggers {};
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std::vector<std::pair<size_t, float>> radialTriggers {};
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std::string rigName = name.substr(name.find(":")+1);
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struct {
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