move lua libs to /logic/scripting/lua/libs

This commit is contained in:
MihailRis
2024-10-05 00:53:41 +03:00
parent d31a935009
commit 736fdbf964
31 changed files with 6 additions and 6 deletions
@@ -3,7 +3,7 @@
#include <exception> #include <exception>
#include <string> #include <string>
#include "lua_util.hpp" #include "../lua_util.hpp"
/// Definitions can be found in local .cpp files /// Definitions can be found in local .cpp files
/// having same names as declarations /// having same names as declarations
@@ -7,7 +7,7 @@
#include "world/generator/VoxelFragment.hpp" #include "world/generator/VoxelFragment.hpp"
#include "content/ContentLoader.hpp" #include "content/ContentLoader.hpp"
#include "engine.hpp" #include "engine.hpp"
#include "lua_custom_types.hpp" #include "../lua_custom_types.hpp"
using namespace scripting; using namespace scripting;
+1 -1
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@@ -5,7 +5,7 @@
#include "debug/Logger.hpp" #include "debug/Logger.hpp"
#include "util/stringutil.hpp" #include "util/stringutil.hpp"
#include "api_lua.hpp" #include "libs/api_lua.hpp"
#include "lua_custom_types.hpp" #include "lua_custom_types.hpp"
static debug::Logger logger("lua-state"); static debug::Logger logger("lua-state");
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@@ -1,6 +1,6 @@
#include <iostream> #include <iostream>
#include "api_lua.hpp" #include "libs/api_lua.hpp"
#include "debug/Logger.hpp" #include "debug/Logger.hpp"
static debug::Logger logger("lua-debug"); static debug::Logger logger("lua-debug");
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@@ -1,6 +1,6 @@
#include <iostream> #include <iostream>
#include "api_lua.hpp" #include "libs/api_lua.hpp"
/// @brief Modified version of luaB_print from lbaselib.c /// @brief Modified version of luaB_print from lbaselib.c
int l_print(lua::State* L) { int l_print(lua::State* L) {
+1 -1
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@@ -5,7 +5,7 @@
#include "files/files.hpp" #include "files/files.hpp"
#include "frontend/hud.hpp" #include "frontend/hud.hpp"
#include "objects/Player.hpp" #include "objects/Player.hpp"
#include "lua/api_lua.hpp" #include "lua/libs/api_lua.hpp"
#include "lua/lua_engine.hpp" #include "lua/lua_engine.hpp"
#include "scripting.hpp" #include "scripting.hpp"