feat: automatically loading models used in skeleton

This commit is contained in:
MihailRis
2024-07-17 12:12:40 +03:00
parent 051dc6e05f
commit 739ef49d8f
11 changed files with 43 additions and 32 deletions
-13
View File
@@ -1,13 +0,0 @@
# Blender MTL File: 'player.blend'
# Material Count: 1
newmtl entities/player
Ns 96.078431
Ka 1.000000 1.000000 1.000000
Kd 0.640000 0.640000 0.640000
Ks 0.000000 0.000000 0.000000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 1
map_Kd /home/ubuntu/Projects/Cpp/VoxelEngine-Cpp/res/content/base/textures/entities/player.png
+1 -5
View File
@@ -5,10 +5,6 @@
"events/pickup"
],
"models": [
"block",
"drop-block",
"drop-item",
"player",
"player-head"
"drop-item"
]
}