feat: automatically loading models used in skeleton
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@@ -1,13 +0,0 @@
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# Blender MTL File: 'player.blend'
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# Material Count: 1
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newmtl entities/player
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Ns 96.078431
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Ka 1.000000 1.000000 1.000000
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Kd 0.640000 0.640000 0.640000
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Ks 0.000000 0.000000 0.000000
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Ke 0.000000 0.000000 0.000000
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Ni 1.000000
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d 1.000000
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illum 1
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map_Kd /home/ubuntu/Projects/Cpp/VoxelEngine-Cpp/res/content/base/textures/entities/player.png
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@@ -5,10 +5,6 @@
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"events/pickup"
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],
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"models": [
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"block",
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"drop-block",
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"drop-item",
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"player",
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"player-head"
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"drop-item"
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]
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}
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