player.get_selected_block
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@@ -12,7 +12,6 @@
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#include "../voxels/Chunk.hpp"
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#include "../voxels/Chunks.hpp"
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#include "../voxels/ChunksStorage.hpp"
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#include "../window/Camera.hpp"
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#include "../world/WorldGenerators.hpp"
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#include <memory>
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@@ -135,7 +134,6 @@ std::unique_ptr<Level> World::load(
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}
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}
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}
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(void)world.release();
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return level;
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}
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