assets preloading with preload.json

This commit is contained in:
MihailRis
2024-03-11 15:09:21 +03:00
parent 739282dce9
commit 7449434f5c
8 changed files with 209 additions and 64 deletions
+1 -1
View File
@@ -289,7 +289,7 @@ static std::shared_ptr<UINode> readImage(UiXmlReader& reader, xml::xmlelement el
std::string src = element->attr("src", "").getText();
auto image = std::make_shared<Image>(src);
_readUINode(reader, element, *image);
reader.getAssetsLoader().add(ASSET_TEXTURE, "textures/"+src+".png", src, nullptr);
reader.getAssetsLoader().add(AssetType::texture, "textures/"+src, src, nullptr);
return image;
}