implement structures rotation

This commit is contained in:
MihailRis
2024-09-22 01:58:59 +03:00
parent 001b930212
commit 74ded5a052
7 changed files with 67 additions and 14 deletions
+2 -1
View File
@@ -1,5 +1,6 @@
#pragma once
#include <array>
#include <string>
#include <memory>
#include <vector>
@@ -46,7 +47,7 @@ class WorldGenerator {
/// @brief Chunk prototypes loading surround map
SurroundMap surroundMap;
std::vector<std::shared_ptr<VoxelStructure>> structures;
std::vector<std::array<std::shared_ptr<VoxelStructure>, 4>> structures;
/// @brief Generate chunk prototype (see ChunkPrototype)
/// @param x chunk position X divided by CHUNK_W