voxels renderer rebuilt, WorldFiles fix
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-2
@@ -6,11 +6,11 @@
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class GLFWwindow;
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class Window {
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static GLFWwindow* window;
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public:
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static uint width;
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static uint height;
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static GLFWwindow* window; // не лучшее решение делать window публичным
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static int initialize(uint width, uint height, const char* title);
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static int initialize(uint width, uint height, const char* title, int samples);
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static void terminate();
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static void viewport(int x, int y, int width, int height);
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