fix gui alert window size
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@@ -75,6 +75,8 @@ namespace gui {
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glm::vec2 size;
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/// @brief minimal element size
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glm::vec2 minSize {1.0f};
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/// @brief maximal element size
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glm::vec2 maxSize {1e6f};
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/// @brief element primary color (background-color or text-color if label)
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glm::vec4 color {1.0f};
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/// @brief element color when mouse is over it
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@@ -224,6 +226,8 @@ namespace gui {
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virtual void setSize(glm::vec2 size);
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virtual glm::vec2 getMinSize() const;
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virtual void setMinSize(glm::vec2 size);
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virtual glm::vec2 getMaxSize() const;
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virtual void setMaxSize(glm::vec2 size);
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/// @brief Called in containers when new element added
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virtual void refresh() {};
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virtual void fullRefresh() {
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