Merge branch 'MihailRis:main' into Fix-usage-vcpkg-for-windows-and-add-cmake-preset-for-vscode

This commit is contained in:
Ygrik2003
2024-12-20 15:39:34 +03:00
committed by GitHub
9 changed files with 43 additions and 12 deletions
+3 -3
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@@ -60,7 +60,7 @@ Library **audio** contains available Audio API in Lua scripts.
```lua
audio.play_stream(
-- audio file location
-- audio file location (without entry point, but with extension included)
name: string,
-- audio source world position
x: number, y: number, z: number,
@@ -79,7 +79,7 @@ Plays streaming audio from the specified file at the specified world position. R
```lua
audio.play_stream_2d(
-- audio file location
-- audio file location (without entry point, but with extension included)
name: string,
-- audio gain (0.0 - 1.0)
volume: number
@@ -202,4 +202,4 @@ audio.count_speakers() -> integer
-- get current number of playing streams
audio.count_streams() -> integer
```
```
+1
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@@ -52,6 +52,7 @@ The main properties described in the configuration file:
- **biomes-bpd** - number of blocks per point of the biome selection parameter map. Default: 4.
- **heights-bpd** - number of blocks per point of the height map. Default: 4.
- **wide-structs-chunks-radius** - maximum radius for placing 'wide' structures, measured in chunks.
- **heightmap-inputs** - an array of parameter map numbers that will be passed by the inputs table to the height map generation function.
## Global variables