Settings menu + TrackBar

This commit is contained in:
MihailRis
2023-11-17 16:14:10 +03:00
parent f375e66ad1
commit 7608300750
9 changed files with 158 additions and 18 deletions
+54 -5
View File
@@ -37,8 +37,9 @@ using std::filesystem::u8path;
using std::filesystem::directory_iterator;
using namespace gui;
Panel* create_main_menu_panel(Engine* engine) {
shared_ptr<UINode> create_main_menu_panel(Engine* engine) {
Panel* panel = new Panel(vec2(400, 200), vec4(5.0f), 1.0f);
shared_ptr<UINode> panelptr(panel);
panel->color(vec4(0.0f));
panel->setCoord(vec2(10, 10));
@@ -65,15 +66,22 @@ Panel* create_main_menu_panel(Engine* engine) {
worldsPanel->add(button);
}
panel->add(worldsPanel);
panel->add((new Button(L"Settings", vec4(10.f)))->listenAction([=](GUI* gui) {
panel->visible(false);
gui->store("back", panelptr);
gui->get("settings")->visible(true);
}));
panel->add((new Button(L"Quit", vec4(10.f)))->listenAction([](GUI*) {
Window::setShouldClose(true);
}));
return panel;
return panelptr;
}
Panel* create_new_world_panel(Engine* engine) {
shared_ptr<UINode> create_new_world_panel(Engine* engine) {
Panel* panel = new Panel(vec2(400, 200), vec4(5.0f), 1.0f);
shared_ptr<UINode> panelptr(panel);
panel->color(vec4(0.0f));
panel->setCoord(vec2(10, 10));
@@ -157,19 +165,56 @@ Panel* create_new_world_panel(Engine* engine) {
gui->get("main-menu")->visible(true);
}));
return panelptr;
}
Panel* create_settings_panel(Engine* engine) {
Panel* panel = new Panel(vec2(400, 200), vec4(5.0f), 1.0f);
panel->color(vec4(0.0f));
panel->setCoord(vec2(10, 10));
{
Label* label = new Label(L"");
label->textSupplier([=]() {
return L"Load Distance: " +
std::to_wstring(engine->getSettings().chunks.loadDistance);
});
panel->add(label);
TrackBar* trackbar = new TrackBar(0, 64, 10);
trackbar->supplier([=]() {
return engine->getSettings().chunks.loadDistance;
});
trackbar->consumer([=](double value) {
engine->getSettings().chunks.loadDistance = value;
});
panel->add(trackbar);
}
panel->add((new Button(L"Back", vec4(10.f)))->listenAction([=](GUI* gui) {
panel->visible(false);
gui->get("back")->visible(true);
}));
return panel;
}
MenuScreen::MenuScreen(Engine* engine_) : Screen(engine_) {
GUI* gui = engine->getGUI();
panel = shared_ptr<UINode>(create_main_menu_panel(engine));
newWorldPanel = shared_ptr<UINode>(create_new_world_panel(engine));
panel = create_main_menu_panel(engine);
newWorldPanel = create_new_world_panel(engine);
newWorldPanel->visible(false);
auto settingsPanel = shared_ptr<UINode>(create_settings_panel(engine));
settingsPanel->visible(false);
gui->store("main-menu", panel);
gui->store("new-world", newWorldPanel);
if (gui->get("settings") == nullptr) {
gui->store("settings", settingsPanel);
}
gui->add(panel);
gui->add(newWorldPanel);
gui->add(settingsPanel);
batch = new Batch2D(1024);
uicamera = new Camera(vec3(), Window::height);
@@ -196,6 +241,9 @@ void MenuScreen::draw(float delta) {
panel->setCoord((Window::size() - panel->size()) / 2.0f);
newWorldPanel->setCoord((Window::size() - newWorldPanel->size()) / 2.0f);
auto settingsPanel = engine->getGUI()->get("settings");
settingsPanel->setCoord((Window::size() - settingsPanel->size()) / 2.0f);
Window::clear();
Window::setBgColor(vec3(0.2f, 0.2f, 0.2f));
@@ -261,6 +309,7 @@ void LevelScreen::update(float delta) {
}
level->updatePlayer(delta, !inputLocked, hud->isPause(), !inputLocked);
level->update();
level->chunksController->update(settings.chunks.loadSpeed);
}