Project structure update

This commit is contained in:
MihailRis
2023-11-05 22:30:52 +03:00
parent d67c707916
commit 7730da0056
19 changed files with 58 additions and 62 deletions
+4 -4
View File
@@ -29,9 +29,9 @@
#include "objects/Player.h"
#include "world/Level.h"
#include "world/World.h"
#include "declarations.h"
#include "Assets.h"
#include "AssetsLoader.h"
#include "definitions.h"
#include "assets/Assets.h"
#include "assets/AssetsLoader.h"
#include "world_render.h"
#include "hud_render.h"
@@ -76,7 +76,7 @@ Engine::Engine(const EngineSettings& settings) {
std::cout << "-- loading assets" << std::endl;
AssetsLoader loader(assets);
AssetsLoader::createDefaults(loader);
initialize_assets(&loader);
AssetsLoader::addDefaults(loader);
while (loader.hasNext()) {
if (!loader.loadNext()) {
delete assets;