a huge pile of boilerplate code
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@@ -150,6 +150,14 @@ std::wstring Button::getText() const {
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return L"";
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}
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glm::vec4 Button::getPressedColor() const {
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return pressedColor;
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}
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void Button::setPressedColor(glm::vec4 color) {
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pressedColor = color;
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}
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Button* Button::textSupplier(wstringsupplier supplier) {
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if (label) {
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label->textSupplier(supplier);
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@@ -402,6 +410,7 @@ TrackBar::TrackBar(double min,
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step(step),
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trackWidth(trackWidth) {
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setColor(glm::vec4(0.f, 0.f, 0.f, 0.4f));
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setHoverColor(glm::vec4(0.01f, 0.02f, 0.03f, 0.5f));
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}
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void TrackBar::draw(const GfxContext* pctx, Assets* assets) {
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@@ -444,6 +453,55 @@ void TrackBar::mouseMove(GUI*, int x, int y) {
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}
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}
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double TrackBar::getValue() const {
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return value;
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}
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double TrackBar::getMin() const {
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return min;
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}
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double TrackBar::getMax() const {
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return max;
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}
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double TrackBar::getStep() const {
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return step;
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}
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int TrackBar::getTrackWidth() const {
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return trackWidth;
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}
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glm::vec4 TrackBar::getTrackColor() const {
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return trackColor;
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}
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void TrackBar::setValue(double x) {
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value = x;
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}
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void TrackBar::setMin(double x) {
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min = x;
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}
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void TrackBar::setMax(double x) {
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max = x;
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}
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void TrackBar::setStep(double x) {
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step = x;
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}
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void TrackBar::setTrackWidth(int width) {
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trackWidth = width;
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}
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void TrackBar::setTrackColor(glm::vec4 color) {
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trackColor = color;
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}
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// ================================ CheckBox ==================================
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CheckBox::CheckBox(bool checked) : UINode(glm::vec2(), glm::vec2(32.0f)), checked(checked) {
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setColor(glm::vec4(0.0f, 0.0f, 0.0f, 0.5f));
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@@ -72,6 +72,9 @@ namespace gui {
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virtual void setText(std::wstring text);
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virtual std::wstring getText() const;
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virtual glm::vec4 getPressedColor() const;
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virtual void setPressedColor(glm::vec4 color);
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virtual Button* textSupplier(wstringsupplier supplier);
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virtual void refresh() override;
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@@ -144,7 +147,6 @@ namespace gui {
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class TrackBar : public UINode {
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protected:
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glm::vec4 hoverColor {0.01f, 0.02f, 0.03f, 0.5f};
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glm::vec4 trackColor {1.0f, 1.0f, 1.0f, 0.4f};
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doublesupplier supplier = nullptr;
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doubleconsumer consumer = nullptr;
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@@ -165,6 +167,20 @@ namespace gui {
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virtual void setConsumer(doubleconsumer consumer);
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virtual void mouseMove(GUI*, int x, int y) override;
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virtual double getValue() const;
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virtual double getMin() const;
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virtual double getMax() const;
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virtual double getStep() const;
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virtual int getTrackWidth() const;
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virtual glm::vec4 getTrackColor() const;
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virtual void setValue(double);
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virtual void setMin(double);
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virtual void setMax(double);
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virtual void setStep(double);
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virtual void setTrackWidth(int);
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virtual void setTrackColor(glm::vec4);
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};
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class CheckBox : public UINode {
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@@ -32,7 +32,13 @@ static void _readUINode(UiXmlReader& reader, xml::xmlelement element, UINode& no
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node.setSize(element->attr("size").asVec2());
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}
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if (element->has("color")) {
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node.setColor(element->attr("color").asColor());
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glm::vec4 color = element->attr("color").asColor();
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glm::vec4 hoverColor = color;
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if (element->has("hover-color")) {
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hoverColor = node.getHoverColor();
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}
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node.setColor(color);
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node.setHoverColor(hoverColor);
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}
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if (element->has("margin")) {
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node.setMargin(element->attr("margin").asVec4());
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@@ -54,6 +60,9 @@ static void _readUINode(UiXmlReader& reader, xml::xmlelement element, UINode& no
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);
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node.setPositionFunc(supplier);
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}
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if (element->has("hover-color")) {
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node.setHoverColor(element->attr("hover-color").asColor());
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}
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std::string alignName = element->attr("align", "").getText();
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node.setAlign(align_from_string(alignName, node.getAlign()));
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}
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@@ -163,6 +172,9 @@ static std::shared_ptr<UINode> readButton(UiXmlReader& reader, xml::xmlelement e
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if (element->has("text-align")) {
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button->setTextAlign(align_from_string(element->attr("text-align").getText(), button->getTextAlign()));
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}
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if (element->has("pressed-color")) {
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button->setPressedColor(element->attr("pressed-color").asColor());
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}
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return button;
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}
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@@ -216,6 +228,9 @@ static std::shared_ptr<UINode> readTrackBar(UiXmlReader& reader, xml::xmlelement
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);
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bar->setSupplier(supplier);
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}
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if (element->has("track-color")) {
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bar->setTrackColor(element->attr("track-color").asColor());
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}
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return bar;
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}
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