add player entity (draft)

This commit is contained in:
MihailRis
2024-07-07 22:19:15 +03:00
parent 939cfdd851
commit 77c9c5cdb7
6 changed files with 39 additions and 13 deletions
+3 -2
View File
@@ -242,7 +242,7 @@ void PlayerController::update(float delta, bool input, bool pause) {
}
updateFootsteps(delta);
updateCamera(delta, input);
updateControls(delta);
updatePlayer(delta);
}
camControl.refresh();
@@ -288,7 +288,8 @@ void PlayerController::resetKeyboard() {
input.jump = false;
}
void PlayerController::updateControls(float delta){
void PlayerController::updatePlayer(float delta) {
player->updateEntity(level);
player->updateInput(level, input, delta);
}
+1 -1
View File
@@ -65,7 +65,7 @@ class PlayerController {
void updateKeyboard();
void updateCamera(float delta, bool movement);
void resetKeyboard();
void updateControls(float delta);
void updatePlayer(float delta);
void updateInteraction();
void onBlockInteraction(
glm::ivec3 pos,