add player entity (draft)
This commit is contained in:
@@ -242,7 +242,7 @@ void PlayerController::update(float delta, bool input, bool pause) {
|
||||
}
|
||||
updateFootsteps(delta);
|
||||
updateCamera(delta, input);
|
||||
updateControls(delta);
|
||||
updatePlayer(delta);
|
||||
|
||||
}
|
||||
camControl.refresh();
|
||||
@@ -288,7 +288,8 @@ void PlayerController::resetKeyboard() {
|
||||
input.jump = false;
|
||||
}
|
||||
|
||||
void PlayerController::updateControls(float delta){
|
||||
void PlayerController::updatePlayer(float delta) {
|
||||
player->updateEntity(level);
|
||||
player->updateInput(level, input, delta);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user