add core:obstacle block & move cameras from base to core & add new generator

This commit is contained in:
MihailRis
2024-09-25 15:45:45 +03:00
parent d534207deb
commit 788ad1f6a6
19 changed files with 147 additions and 114 deletions
+3 -3
View File
@@ -37,9 +37,9 @@ Player::Player(
position(position),
inventory(std::move(inv)),
eid(eid),
camera(level->getCamera("base:first-person")),
spCamera(level->getCamera("base:third-person-front")),
tpCamera(level->getCamera("base:third-person-back")),
camera(level->getCamera("core:first-person")),
spCamera(level->getCamera("core:third-person-front")),
tpCamera(level->getCamera("core:third-person-back")),
currentCamera(camera) {
camera->setFov(glm::radians(90.0f));
spCamera->setFov(glm::radians(90.0f));