add 'region' image property

This commit is contained in:
MihailRis
2025-04-26 22:12:34 +03:00
parent 032b5ae9dc
commit 79528a44ea
4 changed files with 20 additions and 1 deletions
+7
View File
@@ -659,6 +659,12 @@ static void p_set_src(UINode* node, lua::State* L, int idx) {
iframe->setSrc(lua::require_string(L, idx));
}
}
static void p_set_region(UINode* node, lua::State* L, int idx) {
if (auto image = dynamic_cast<Image*>(node)) {
auto vec = lua::tovec4(L, idx);
image->setRegion(UVRegion(vec.x, vec.y, vec.z, vec.w));
}
}
static void p_set_value(UINode* node, lua::State* L, int idx) {
if (auto bar = dynamic_cast<TrackBar*>(node)) {
bar->setValue(lua::tonumber(L, idx));
@@ -785,6 +791,7 @@ static int l_gui_setattr(lua::State* L) {
{"inventory", p_set_inventory},
{"cursor", p_set_cursor},
{"focused", p_set_focused},
{"region", p_set_region},
};
auto func = setters.find(attr);
if (func != setters.end()) {