fix: lua coroutines support

This commit is contained in:
MihailRis
2024-06-11 01:52:28 +03:00
parent 590f9757c0
commit 7973a9c32b
15 changed files with 707 additions and 740 deletions
+5 -4
View File
@@ -1,4 +1,5 @@
#include "api_lua.hpp"
#include "lua_util.hpp"
#include "lua_commons.hpp"
#include "LuaState.hpp"
@@ -11,7 +12,7 @@ namespace scripting {
using namespace scripting;
static int l_toml_stringify(lua_State* L) {
auto value = state->tovalue(1);
auto value = lua::tovalue(L, 1);
if (auto mapptr = std::get_if<dynamic::Map_sptr>(&value)) {
auto string = toml::stringify(**mapptr);
@@ -22,11 +23,11 @@ static int l_toml_stringify(lua_State* L) {
}
}
static int l_toml_parse(lua_State*) {
auto string = state->requireString(1);
static int l_toml_parse(lua_State* L) {
auto string = lua::require_string(L, 1);
auto element = toml::parse("<string>", string);
auto value = std::make_unique<dynamic::Value>(element);
state->pushvalue(*value);
lua::pushvalue(L, *value);
return 1;
}