lighting/

This commit is contained in:
InfiniteCoder
2024-08-06 00:05:41 +03:00
parent eb6bb19dc6
commit 79ccde35b7
12 changed files with 12 additions and 12 deletions
+1 -1
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@@ -4,7 +4,7 @@
#include <content/ContentLUT.hpp>
#include <items/Inventory.hpp>
#include "../lighting/Lightmap.hpp"
#include <lighting/Lightmap.hpp>
#include "voxel.hpp"
Chunk::Chunk(int xpos, int zpos) : x(xpos), z(zpos) {
+1 -1
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@@ -7,7 +7,7 @@
#include <unordered_map>
#include <constants.hpp>
#include "../lighting/Lightmap.hpp"
#include <lighting/Lightmap.hpp>
#include "voxel.hpp"
inline constexpr int CHUNK_DATA_LEN = CHUNK_VOL * 4;
+1 -1
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@@ -11,7 +11,7 @@
#include <content/Content.hpp>
#include <files/WorldFiles.hpp>
#include <graphics/core/Mesh.hpp>
#include "../lighting/Lightmap.hpp"
#include <lighting/Lightmap.hpp>
#include "../maths/aabb.hpp"
#include "../maths/rays.hpp"
#include "../maths/voxmaths.hpp"
+1 -1
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@@ -4,7 +4,7 @@
#include <debug/Logger.hpp>
#include <files/WorldFiles.hpp>
#include <items/Inventories.hpp>
#include "../lighting/Lightmap.hpp"
#include <lighting/Lightmap.hpp>
#include "../maths/voxmaths.hpp"
#include <objects/Entities.hpp>
#include <typedefs.hpp>