remove 'translucent' block property (will be reverted later)
This commit is contained in:
@@ -140,7 +140,6 @@ void Block::cloneTo(Block& dst) {
|
||||
dst.inventorySize = inventorySize;
|
||||
dst.tickInterval = tickInterval;
|
||||
dst.overlayTexture = overlayTexture;
|
||||
dst.translucent = translucent;
|
||||
if (particles) {
|
||||
dst.particles = std::make_unique<ParticlesPreset>(*particles);
|
||||
}
|
||||
|
||||
@@ -172,9 +172,6 @@ public:
|
||||
/// @brief Turns off block item generation
|
||||
bool hidden = false;
|
||||
|
||||
/// @brief Block has semi-transparent texture
|
||||
bool translucent = false;
|
||||
|
||||
/// @brief Set of block physical hitboxes
|
||||
std::vector<AABB> hitboxes;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user