add particles lighting

This commit is contained in:
MihailRis
2024-11-03 02:23:37 +03:00
parent b944f257f7
commit 7abb1a88c7
10 changed files with 66 additions and 26 deletions
+7 -1
View File
@@ -11,16 +11,22 @@ class Assets;
class Camera;
class MainBatch;
class Level;
struct GraphicsSettings;
class ParticlesRenderer {
const Level& level;
const GraphicsSettings* settings;
std::unordered_map<const Texture*, std::vector<Particle>> particles;
std::vector<std::unique_ptr<Emitter>> emitters;
std::unique_ptr<MainBatch> batch;
void renderParticles(const Camera& camera, float delta);
public:
ParticlesRenderer(const Assets& assets, const Level& level);
ParticlesRenderer(
const Assets& assets,
const Level& level,
const GraphicsSettings* settings
);
~ParticlesRenderer();
void render(const Camera& camera, float delta);