fix UINode enums naming

This commit is contained in:
MihailRis
2025-11-14 12:33:30 +03:00
parent c6b78dae3e
commit 7abe552e3c
9 changed files with 61 additions and 61 deletions
+13 -13
View File
@@ -50,24 +50,24 @@ namespace gui {
using StringCallbacksSet = CallbacksSet<GUI&, const std::string&>;
enum class Align {
left, center, right,
top=left, bottom=right,
LEFT, CENTER, RIGHT,
TOP=LEFT, BOTTOM=RIGHT,
};
enum class Gravity {
none,
NONE,
top_left,
top_center,
top_right,
TOP_LEFT,
TOP_CENTER,
TOP_RIGHT,
center_left,
center_center,
center_right,
CENTER_LEFT,
CENTER_CENTER,
CENTER_RIGHT,
bottom_left,
bottom_center,
bottom_right
BOTTOM_LEFT,
BOTTOM_CENTER,
BOTTOM_RIGHT
};
/// @brief Base abstract class for all UI elements
@@ -112,7 +112,7 @@ namespace gui {
/// @brief z-index property specifies the stack order of an element
int zindex = 0;
/// @brief element content alignment (supported by Label only)
Align align = Align::left;
Align align = Align::LEFT;
/// @brief parent element
UINode* parent = nullptr;
/// @brief position supplier for the element (called on parent element size update)