languages support (WIP)
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@@ -3,6 +3,7 @@
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#include <memory>
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#include <iostream>
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#include <assert.h>
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#include <vector>
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#include <glm/glm.hpp>
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#include <filesystem>
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#define GLEW_STATIC
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@@ -27,6 +28,9 @@
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#include "files/files.h"
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#include "files/engine_paths.h"
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#include "content/ContentPack.h"
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#include "frontend/locale/langs.h"
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using std::unique_ptr;
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using std::shared_ptr;
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using std::string;
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@@ -55,6 +59,16 @@ Engine::Engine(EngineSettings& settings, EnginePaths* paths, Content* content)
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}
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Audio::initialize();
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gui = new GUI();
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std::vector<const ContentPack*> packs;
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auto resdir = paths->getResources();
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auto base = std::make_unique<ContentPack>("base", resdir/path("content/base"));
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packs.push_back(base.get());
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if (settings.ui.language == "auto") {
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settings.ui.language = platform::detect_locale();
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}
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langs::setup(resdir, settings.ui.language, packs);
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std::cout << "-- initializing finished" << std::endl;
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}
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