languages support (WIP)

This commit is contained in:
MihailRis
2023-12-12 22:02:17 +03:00
parent 0837cf4f03
commit 7bf70bb26e
21 changed files with 456 additions and 38 deletions
+14
View File
@@ -3,6 +3,7 @@
#include <memory>
#include <iostream>
#include <assert.h>
#include <vector>
#include <glm/glm.hpp>
#include <filesystem>
#define GLEW_STATIC
@@ -27,6 +28,9 @@
#include "files/files.h"
#include "files/engine_paths.h"
#include "content/ContentPack.h"
#include "frontend/locale/langs.h"
using std::unique_ptr;
using std::shared_ptr;
using std::string;
@@ -55,6 +59,16 @@ Engine::Engine(EngineSettings& settings, EnginePaths* paths, Content* content)
}
Audio::initialize();
gui = new GUI();
std::vector<const ContentPack*> packs;
auto resdir = paths->getResources();
auto base = std::make_unique<ContentPack>("base", resdir/path("content/base"));
packs.push_back(base.get());
if (settings.ui.language == "auto") {
settings.ui.language = platform::detect_locale();
}
langs::setup(resdir, settings.ui.language, packs);
std::cout << "-- initializing finished" << std::endl;
}