replace biomes.json with biomes.toml & make it combined object
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@@ -1,68 +0,0 @@
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{
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"forest": {
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"parameters": [
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{"weight": 1, "value": 1},
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{"weight": 0.5, "value": 0.2}
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],
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"layers": [
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{"below_sea_level": false, "height": 1, "block": "base:grass_block"},
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{"below_sea_level": false, "height": 7, "block": "base:dirt"},
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{"height": -1, "block": "base:stone"},
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{"height": 1, "block": "base:bazalt"}
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],
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"sea_layers": [
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{"height": -1, "block": "base:water"}
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],
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"plant_chance": 0.4,
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"plants": [
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{"weight": 1, "block": "base:grass"},
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{"weight": 0.03, "block": "base:flower"}
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],
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"structure_chance": 0.032,
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"structures": [
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{"name": "tree0", "weight": 1},
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{"name": "tree1", "weight": 1},
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{"name": "tree2", "weight": 1},
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{"name": "tower", "weight": 0.002}
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]
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},
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"desert": {
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"parameters": [
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{"weight": 0.3, "value": 0},
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{"weight": 0.1, "value": 0}
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],
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"layers": [
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{"height": 6, "block": "base:sand"},
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{"height": -1, "block": "base:stone"},
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{"height": 1, "block": "base:bazalt"}
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],
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"sea_layers": [
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{"height": -1, "block": "base:water"}
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]
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},
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"plains": {
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"parameters": [
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{"weight": 0.6, "value": 0.5},
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{"weight": 0.6, "value": 0.5}
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],
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"layers": [
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{"below_sea_level": false, "height": 1, "block": "base:grass_block"},
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{"below_sea_level": false, "height": 5, "block": "base:dirt"},
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{"height": -1, "block": "base:stone"},
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{"height": 1, "block": "base:bazalt"}
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],
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"sea_layers": [
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{"height": -1, "block": "base:water"}
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],
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"plant_chance": 0.3,
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"plants": [
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{"weight": 1, "block": "base:grass"},
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{"weight": 0.03, "block": "base:flower"}
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],
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"structure_chance": 0.0001,
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"structures": [
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{"name": "tree0", "weight": 1},
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{"name": "tree1", "weight": 1}
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]
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}
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}
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@@ -0,0 +1,67 @@
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[forest]
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parameters = [
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{weight=1, value=1},
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{weight=0.5, value=0.2}
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]
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layers = [
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{below_sea_level=false, height=1, block="base:grass_block"},
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{below_sea_level=false, height=7, block="base:dirt"},
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{height=-1, block="base:stone"},
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{height=1, block="base:bazalt"}
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]
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sea_layers = [
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{height=-1, block="base:water"}
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]
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plant_chance = 0.4
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plants = [
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{weight=1, block="base:grass"},
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{weight=0.03, block="base:flower"}
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]
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structure_chance = 0.032
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structures = [
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{name="tree0", weight=1},
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{name="tree1", weight=1},
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{name="tree2", weight=1},
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{name="tower", weight=0.002}
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]
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[desert]
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parameters = [
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{weight=0.3, value=0},
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{weight=0.1, value=0}
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]
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layers = [
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{height=6, block="base:sand"},
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{height=-1, block="base:stone"},
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{height=1, block="base:bazalt"}
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]
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sea_layers = [
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{height=-1, block="base:water"}
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]
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[plains]
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parameters = [
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{weight=0.6, value=0.5},
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{weight=0.6, value=0.5}
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]
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layers = [
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{below_sea_level=false, height=1, block="base:grass_block"},
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{below_sea_level=false, height=5, block="base:dirt"},
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{height=-1, block="base:stone"},
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{height=1, block="base:bazalt"}
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]
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sea_layers = [
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{height=-1, block="base:water"}
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]
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plant_chance = 0.3
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plants = [
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{weight=1, block="base:grass"},
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{weight=0.03, block="base:flower"}
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]
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structure_chance=0.0001
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structures = [
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{name="tree0", weight=1},
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{name="tree1", weight=1}
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]
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@@ -1,11 +0,0 @@
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{
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"flat": {
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"parameters": [],
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"layers": [
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{"height": -1, "block": "core:obstacle"}
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],
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"sea_layers": [
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{"height": -1, "block": "core:obstacle"}
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]
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}
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}
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@@ -0,0 +1,8 @@
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[flat]
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parameters = []
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layers = [
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{height=-1, block="core:obstacle"}
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]
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sea_layers = [
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{height=-1, block="core:obstacle"}
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]
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