lua: on_block_interact prevent default feature

This commit is contained in:
MihailRis
2024-01-29 01:37:40 +03:00
parent f49aa9eab0
commit 7df98f7b35
3 changed files with 8 additions and 5 deletions
+1 -1
View File
@@ -28,7 +28,7 @@ namespace scripting {
void random_update_block(const Block* block, int x, int y, int z);
void on_block_placed(Player* player, const Block* block, int x, int y, int z);
void on_block_broken(Player* player, const Block* block, int x, int y, int z);
void on_block_interact(Player* player, const Block* block, int x, int y, int z);
bool on_block_interact(Player* player, const Block* block, int x, int y, int z);
bool on_item_use_on_block(Player* player, const ItemDef* item, int x, int y, int z);
bool on_item_break_block(Player* player, const ItemDef* item, int x, int y, int z);
void load_block_script(std::string prefix, fs::path file, block_funcs_set* funcsset);