sky sprites rotation fix
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@@ -196,11 +196,8 @@ Panel* create_worlds_panel(Engine* engine) {
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panel->maxLength(400);
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auto paths = engine->getPaths();
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auto folders = paths->scanForWorlds();
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fs::path worldsFolder = paths->getWorldsFolder();
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for (auto folder : folders) {
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for (auto folder : paths->scanForWorlds()) {
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auto name = folder.filename().u8string();
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auto namews = util::str2wstr_utf8(name);
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