minor refactor
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@@ -4,8 +4,8 @@
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#include "../../content/Content.h"
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#include "../../frontend/ContentGfxCache.h"
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#include "../../voxels/Block.h"
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#include "../../window/Camera.h"
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#include "../../window/Window.h"
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#include "../../window/Camera.hpp"
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#include "../../window/Window.hpp"
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#include "../core/Atlas.hpp"
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#include "../core/Batch3D.hpp"
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#include "../core/Framebuffer.hpp"
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@@ -7,8 +7,8 @@
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#include "../../graphics/core/Cubemap.hpp"
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#include "../../graphics/core/Framebuffer.hpp"
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#include "../../graphics/core/DrawContext.hpp"
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#include "../../window/Window.h"
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#include "../../window/Camera.h"
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#include "../../window/Window.hpp"
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#include "../../window/Camera.hpp"
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#include <iostream>
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#include <GL/glew.h>
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@@ -16,8 +16,8 @@
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#include "../../voxels/Block.h"
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#include "../../voxels/Chunk.h"
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#include "../../voxels/Chunks.h"
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#include "../../window/Camera.h"
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#include "../../window/Window.h"
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#include "../../window/Camera.hpp"
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#include "../../window/Window.hpp"
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#include "../../world/Level.h"
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#include "../../world/LevelEvents.h"
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#include "../../world/World.h"
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