minor refactor
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@@ -2,7 +2,7 @@
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#include "lua_commons.h"
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#include "../scripting.h"
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#include "../../../engine.h"
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#include "../../../window/Window.h"
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#include "../../../window/Window.hpp"
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static int l_time_uptime(lua_State* L) {
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lua_pushnumber(L, Window::time());
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