minor refactor
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#ifndef WINDOW_EVENTS_HPP_
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#define WINDOW_EVENTS_HPP_
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#include "input.hpp"
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#include <string>
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#include <vector>
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#include <unordered_map>
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#include "../typedefs.h"
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inline constexpr short KEYS_BUFFER_SIZE = 1036;
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class Events {
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static bool keys[KEYS_BUFFER_SIZE];
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static uint frames[KEYS_BUFFER_SIZE];
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static uint currentFrame;
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static bool cursor_drag;
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public:
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static int scroll;
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static glm::vec2 delta;
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static glm::vec2 cursor;
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static bool _cursor_locked;
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static std::vector<uint> codepoints;
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static std::vector<keycode> pressedKeys;
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static std::unordered_map<std::string, Binding> bindings;
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static void pollEvents();
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static bool pressed(keycode keycode);
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static bool pressed(int keycode);
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static bool jpressed(keycode keycode);
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static bool jpressed(int keycode);
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static bool clicked(mousecode button);
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static bool clicked(int button);
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static bool jclicked(mousecode button);
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static bool jclicked(int button);
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static void toggleCursor();
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static void bind(std::string name, inputtype type, keycode code);
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static void bind(std::string name, inputtype type, mousecode code);
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static void bind(std::string name, inputtype type, int code);
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static bool active(std::string name);
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static bool jactive(std::string name);
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static void setKey(int key, bool b);
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static void setButton(int button, bool b);
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static void setPosition(float xpos, float ypos);
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static std::string writeBindings();
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static void loadBindings(const std::string& filename, const std::string& source);
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};
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#endif // WINDOW_EVENTS_HPP_
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