add 'min_angular_vel', 'max_angular_vel' properties

This commit is contained in:
MihailRis
2024-12-23 16:48:07 +03:00
parent 6ac088f7b9
commit 7f95306c65
5 changed files with 17 additions and 0 deletions
@@ -31,12 +31,14 @@ static inline void update_particle(
const auto& preset = particle.emitter->preset;
auto& pos = particle.position;
auto& vel = particle.velocity;
auto& angle = particle.angle;
vel += delta * preset.acceleration;
if (preset.collision && chunks.isObstacleAt(pos + vel * delta)) {
vel *= 0.0f;
}
pos += vel * delta;
angle += particle.angularVelocity * delta;
particle.lifetime -= delta;
}