world convert progress info
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#ifndef FRONTEND_MENU_MENU_COMMONS_H_
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#define FRONTEND_MENU_MENU_COMMONS_H_
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#include <string>
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#include <memory>
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#include <glm/glm.hpp>
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#include "../gui/controls.h"
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class Engine;
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namespace menus {
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extern std::shared_ptr<gui::Label> create_label(wstringsupplier supplier);
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extern std::shared_ptr<gui::Panel> create_page(
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Engine* engine,
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std::string name,
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int width,
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float opacity,
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int interval
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);
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extern std::shared_ptr<gui::Button> create_button(
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std::wstring text,
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glm::vec4 padding,
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glm::vec4 margin,
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gui::onaction action
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);
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}
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#endif // FRONTEND_MENU_MENU_COMMONS_H_
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