fix: camera rotation not updating when menu is open
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@@ -42,7 +42,8 @@ public:
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CameraControl(Player& player, const CameraSettings& settings);
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void updateMouse(PlayerInput& input);
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void update(PlayerInput input, float delta, const Chunks& chunks);
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void refresh();
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void refreshPosition();
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void refreshRotation();
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};
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class PlayerController {
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