libworld: expose WorldInfo::fog value to lua

This commit is contained in:
REDxEYE
2024-11-04 21:17:20 +03:00
parent 76fc7b5fb4
commit 803981e2a8
3 changed files with 23 additions and 0 deletions
+11
View File
@@ -62,6 +62,15 @@ static int l_set_day_time(lua::State* L) {
require_world_info().daytime = std::fmod(value, 1.0);
return 0;
}
static int l_get_fog(lua::State* L) {
return lua::pushnumber(L, require_world_info().fog);
}
static int l_set_fog(lua::State* L) {
auto value = lua::tonumber(L, 1);
require_world_info().fog = std::fmod(value, 1.0);
return 0;
}
static int l_set_day_time_speed(lua::State* L) {
auto value = lua::tonumber(L, 1);
@@ -102,6 +111,8 @@ const luaL_Reg worldlib[] = {
{"get_total_time", lua::wrap<l_get_total_time>},
{"get_day_time", lua::wrap<l_get_day_time>},
{"set_day_time", lua::wrap<l_set_day_time>},
{"get_fog", lua::wrap<l_get_fog>},
{"set_fog", lua::wrap<l_set_fog>},
{"set_day_time_speed", lua::wrap<l_set_day_time_speed>},
{"get_day_time_speed", lua::wrap<l_get_day_time_speed>},
{"get_seed", lua::wrap<l_get_seed>},