Added pane rotation profile
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@@ -21,6 +21,17 @@ const BlockRotProfile BlockRotProfile::PIPE {{
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{{1, 0, 0}, {0, 0, 1}, {0, -1, 0}, {0, 0, -1}, {0, 1, 0}},
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}};
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const BlockRotProfile BlockRotProfile::PANE {{
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// North
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{{1, 0, 0}, {0, 1, 0}, {0, 0, 1}, {0, 0, 0}, {0, 0, 0}},
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// East
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{{0, 0, -1}, {0, 1, 0}, {1, 0, 0}, {1, 0, 0}, {0, 0, 1}},
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// South
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{{-1, 0, 0}, {0, 1, 0}, {0, 0, -1}, {1, 0, -1}, {1, 0, 1}},
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// West
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{{0, 0, 1}, {0, 1, 0}, {-1, 0, 0}, {0, 0, -1}, {1, 0, 0}},
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}};
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Block::Block(std::string name)
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: name(name),
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textureFaces {"notfound","notfound","notfound",
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