update base:drop component
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@@ -3,10 +3,13 @@ local body = entity.rigidbody
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local rig = entity.skeleton
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inair = true
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ready = false
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target = -1
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ready = false
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local dropitem = ARGS
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if dropitem then
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ready = dropitem.ready
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end
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if SAVED_DATA.item then
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dropitem.id = item.index(SAVED_DATA.item)
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dropitem.count = SAVED_DATA.count
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