add SurroundMap intergration to world generator (WIP)
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@@ -99,14 +99,27 @@ function generate_heightmap(x, y, w, h, seed)
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return map
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end
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function generate_biome_parameters(x, y, w, h, seed)
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local function _generate_biome_parameters(x, y, w, h, seed, s)
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local tempmap = Heightmap(w, h)
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tempmap.noiseSeed = seed + 5324
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tempmap:noise({x, y}, 0.4, 4)
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tempmap:noise({x, y}, 0.4*s, 4)
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local hummap = Heightmap(w, h)
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hummap.noiseSeed = seed + 953
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hummap:noise({x, y}, 0.16, 4)
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hummap:noise({x, y}, 0.16*s, 4)
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tempmap:pow(2)
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hummap:pow(2)
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return tempmap, hummap
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end
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function generate_biome_parameters(x, y, w, h, seed)
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local bpd = 4
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local tmap, hmap = _generate_biome_parameters(
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math.floor(x/bpd), math.floor(y/bpd),
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math.floor(w/bpd)+1, math.floor(h/bpd)+1, seed, bpd)
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tmap:resize(w+bpd, h+bpd, 'linear')
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tmap:crop(0, 0, w, h)
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hmap:resize(w+bpd, h+bpd, 'linear')
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hmap:crop(0, 0, w, h)
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return tmap, hmap
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end
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