refactor: move shadows-related code to separate module

This commit is contained in:
MihailRis
2025-07-29 00:29:55 +03:00
parent 70c5c67bd1
commit 8290c147c5
9 changed files with 317 additions and 243 deletions
+1 -1
View File
@@ -184,7 +184,7 @@ const Mesh<ChunkVertex>* ChunksRenderer::retrieveChunk(
return mesh;
}
void ChunksRenderer::drawChunksShadowsPass(
void ChunksRenderer::drawShadowsPass(
const Camera& camera, Shader& shader, const Camera& playerCamera
) {
Frustum frustum;