Windows build fix
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@@ -46,8 +46,8 @@ public:
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void writePlayer(Player* player);
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void write();
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std::string getRegionFile(int x, int y);
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std::string getPlayerFile();
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std::filesystem::path getRegionFile(int x, int y);
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std::filesystem::path getPlayerFile();
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};
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#endif /* FILES_WORLDFILES_H_ */
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#endif /* FILES_WORLDFILES_H_ */
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