window/
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@@ -37,10 +37,10 @@
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#include <voxels/Block.hpp>
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#include <voxels/Chunk.hpp>
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#include <voxels/Chunks.hpp>
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#include "../window/Camera.hpp"
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#include "../window/Events.hpp"
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#include "../window/input.hpp"
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#include "../window/Window.hpp"
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#include <window/Camera.hpp>
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#include <window/Events.hpp>
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#include <window/input.hpp>
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#include <window/Window.hpp>
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#include <world/Level.hpp>
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#include <world/World.hpp>
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@@ -16,7 +16,7 @@
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#include <settings.hpp>
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#include <coders/commons.hpp>
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#include <util/stringutil.hpp>
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#include "../window/Window.hpp"
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#include <window/Window.hpp>
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#include <filesystem>
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#include <glm/glm.hpp>
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@@ -21,9 +21,9 @@
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#include <util/stringutil.hpp>
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#include <physics/Hitbox.hpp>
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#include <voxels/Chunks.hpp>
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#include "../../window/Camera.hpp"
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#include "../../window/Events.hpp"
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#include "../../window/Window.hpp"
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#include <window/Camera.hpp>
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#include <window/Events.hpp>
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#include <window/Window.hpp>
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#include <world/Level.hpp>
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#include <world/World.hpp>
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@@ -6,8 +6,8 @@
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#include <graphics/core/Shader.hpp>
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#include <graphics/core/Texture.hpp>
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#include <maths/UVRegion.hpp>
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#include "../../window/Window.hpp"
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#include "../../window/Camera.hpp"
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#include <window/Window.hpp>
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#include <window/Camera.hpp>
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#include <engine.hpp>
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MenuScreen::MenuScreen(Engine* engine) : Screen(engine) {
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