UiXmlReader added (WIP)
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@@ -123,7 +123,7 @@ std::shared_ptr<UINode> HudRenderer::createDebugPanel(Engine* engine) {
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});
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box->setOnEditStart([=](){
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Hitbox* hitbox = level->player->hitbox.get();
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box->text(std::to_wstring(int(hitbox->position[ax])));
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box->setText(std::to_wstring(int(hitbox->position[ax])));
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});
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sub->add(box);
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