fix: user bits and manually set rotation not saving
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@@ -179,9 +179,7 @@ void Chunks::set(int32_t x, int32_t y, int32_t z, uint32_t id, blockstate state)
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chunk->removeBlockInventory(lx, y, lz);
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vox.id = id;
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vox.state = state;
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chunk->setUnsaved(true);
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chunk->setModified(true);
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chunk->setModifiedAndUnsaved();
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if (y < chunk->bottom) chunk->bottom = y;
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else if (y + 1 > chunk->top) chunk->top = y + 1;
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