move block set logic to the blocks_agent

This commit is contained in:
MihailRis
2024-12-16 20:46:06 +03:00
parent 6157f8193d
commit 87c19d69dc
7 changed files with 210 additions and 133 deletions
+4 -4
View File
@@ -189,10 +189,10 @@ void WorldGenerator::placeLine(const LinePlacement& line, int priority) {
aabb.fix();
aabb.a -= line.radius;
aabb.b += line.radius;
int cxa = floordiv(aabb.a.x, CHUNK_W);
int cza = floordiv(aabb.a.z, CHUNK_D);
int cxb = floordiv(aabb.b.x, CHUNK_W);
int czb = floordiv(aabb.b.z, CHUNK_D);
int cxa = floordiv<CHUNK_W>(aabb.a.x);
int cza = floordiv<CHUNK_D>(aabb.a.z);
int cxb = floordiv<CHUNK_W>(aabb.b.x);
int czb = floordiv<CHUNK_D>(aabb.b.z);
for (int cz = cza; cz <= czb; cz++) {
for (int cx = cxa; cx <= cxb; cx++) {
const auto& found = prototypes.find({cx, cz});