add VoxelStructure lua usertype

This commit is contained in:
MihailRis
2024-09-19 18:41:34 +03:00
parent bf9f81a98c
commit 88b0f8e3d6
17 changed files with 180 additions and 60 deletions
+1 -1
View File
@@ -158,7 +158,7 @@ static int l_file_write_bytes(lua::State* L) {
fs::path path = resolve_path(lua::require_string(L, pathIndex));
if (auto bytearray = lua::touserdata<lua::Bytearray>(L, -1)) {
if (auto bytearray = lua::touserdata<lua::LuaBytearray>(L, -1)) {
auto& bytes = bytearray->data();
return lua::pushboolean(
L, files::write_bytes(path, bytes.data(), bytes.size())
+17
View File
@@ -5,6 +5,8 @@
#include "coders/binary_json.hpp"
#include "world/Level.hpp"
#include "world/generator/VoxelStructure.hpp"
#include "engine.hpp"
#include "lua_custom_types.hpp"
using namespace scripting;
@@ -25,6 +27,21 @@ static int l_save_structure(lua::State* L) {
return 0;
}
static int l_load_structure(lua::State* L) {
auto paths = engine->getPaths();
auto filename = lua::require_string(L, 1);
auto path = paths->resolve(filename);
if (!std::filesystem::exists(path)) {
throw std::runtime_error("file "+path.u8string()+" does not exist");
}
auto map = files::read_binary_json(path);
auto structure = std::make_shared<VoxelStructure>();
structure->deserialize(map);
return lua::newuserdata<lua::LuaVoxelStructure>(L, std::move(structure));
}
const luaL_Reg generationlib[] = {
{"save_structure", lua::wrap<l_save_structure>},
{"load_structure", lua::wrap<l_load_structure>},
{NULL, NULL}};
+32 -17
View File
@@ -4,9 +4,10 @@
#include <vector>
#include "lua_commons.hpp"
#include "maths/Heightmap.hpp"
struct fnl_state;
class Heightmap;
class VoxelStructure;
namespace lua {
class Userdata {
@@ -15,12 +16,12 @@ namespace lua {
virtual const std::string& getTypeName() const = 0;
};
class Bytearray : public Userdata {
class LuaBytearray : public Userdata {
std::vector<ubyte> buffer;
public:
Bytearray(size_t capacity);
Bytearray(std::vector<ubyte> buffer);
virtual ~Bytearray();
LuaBytearray(size_t capacity);
LuaBytearray(std::vector<ubyte> buffer);
virtual ~LuaBytearray();
const std::string& getTypeName() const override {
return TYPENAME;
@@ -32,6 +33,7 @@ namespace lua {
static int createMetatable(lua::State*);
inline static std::string TYPENAME = "Bytearray";
};
static_assert(!std::is_abstract<LuaBytearray>());
class LuaHeightmap : public Userdata {
std::shared_ptr<Heightmap> map;
@@ -41,21 +43,13 @@ namespace lua {
virtual ~LuaHeightmap();
uint getWidth() const {
return map->getWidth();
}
uint getWidth() const;
uint getHeight() const {
return map->getHeight();
}
uint getHeight() const;
float* getValues() {
return map->getValues();
}
float* getValues();
const float* getValues() const {
return map->getValues();
}
const float* getValues() const;
const std::string& getTypeName() const override {
return TYPENAME;
@@ -74,4 +68,25 @@ namespace lua {
static int createMetatable(lua::State*);
inline static std::string TYPENAME = "Heightmap";
};
static_assert(!std::is_abstract<LuaHeightmap>());
class LuaVoxelStructure : public Userdata {
std::shared_ptr<VoxelStructure> structure;
public:
LuaVoxelStructure(std::shared_ptr<VoxelStructure> structure);
virtual ~LuaVoxelStructure();
std::shared_ptr<VoxelStructure> getStructure() const {
return structure;
}
const std::string& getTypeName() const override {
return TYPENAME;
}
static int createMetatable(lua::State*);
inline static std::string TYPENAME = "VoxelStructure";
};
static_assert(!std::is_abstract<LuaVoxelStructure>());
}
+3 -2
View File
@@ -96,8 +96,9 @@ void lua::initialize() {
initialize_libs_extends(L);
newusertype<Bytearray, Bytearray::createMetatable>(L, "Bytearray");
newusertype<LuaHeightmap, LuaHeightmap::createMetatable>(L, "Heightmap");
newusertype<LuaBytearray>(L);
newusertype<LuaHeightmap>(L);
newusertype<LuaVoxelStructure>(L);
}
void lua::finalize() {
+5 -3
View File
@@ -248,10 +248,12 @@ namespace lua {
return 1;
}
template <class T, lua_CFunction func>
inline void newusertype(lua::State* L, const std::string& name) {
template <class T>
inline std::enable_if_t<std::is_base_of_v<Userdata, T>>
newusertype(lua::State* L) {
const std::string& name = T::TYPENAME;
usertypeNames[typeid(T)] = name;
func(L);
T::createMetatable(L);
pushcfunction(L, userdata_destructor);
setfield(L, "__gc");
@@ -1,23 +1,23 @@
#include "lua_custom_types.hpp"
#include "../lua_custom_types.hpp"
#include <sstream>
#include "lua_util.hpp"
#include "../lua_util.hpp"
using namespace lua;
Bytearray::Bytearray(size_t capacity) : buffer(capacity) {
LuaBytearray::LuaBytearray(size_t capacity) : buffer(capacity) {
buffer.resize(capacity);
}
Bytearray::Bytearray(std::vector<ubyte> buffer) : buffer(std::move(buffer)) {
LuaBytearray::LuaBytearray(std::vector<ubyte> buffer) : buffer(std::move(buffer)) {
}
Bytearray::~Bytearray() {
LuaBytearray::~LuaBytearray() {
}
static int l_append(lua::State* L) {
if (auto buffer = touserdata<Bytearray>(L, 1)) {
if (auto buffer = touserdata<LuaBytearray>(L, 1)) {
auto value = tointeger(L, 2);
buffer->data().push_back(static_cast<ubyte>(value));
}
@@ -25,7 +25,7 @@ static int l_append(lua::State* L) {
}
static int l_insert(lua::State* L) {
auto buffer = touserdata<Bytearray>(L, 1);
auto buffer = touserdata<LuaBytearray>(L, 1);
if (buffer == nullptr) {
return 0;
}
@@ -40,7 +40,7 @@ static int l_insert(lua::State* L) {
}
static int l_remove(lua::State* L) {
auto buffer = touserdata<Bytearray>(L, 1);
auto buffer = touserdata<LuaBytearray>(L, 1);
if (buffer == nullptr) {
return 0;
}
@@ -69,17 +69,17 @@ static int l_meta_meta_call(lua::State* L) {
buffer[i] = static_cast<ubyte>(tointeger(L, -1));
pop(L);
}
return newuserdata<Bytearray>(L, std::move(buffer));
return newuserdata<LuaBytearray>(L, std::move(buffer));
}
auto size = tointeger(L, 2);
if (size < 0) {
throw std::runtime_error("size can not be less than 0");
}
return newuserdata<Bytearray>(L, static_cast<size_t>(size));
return newuserdata<LuaBytearray>(L, static_cast<size_t>(size));
}
static int l_meta_index(lua::State* L) {
auto buffer = touserdata<Bytearray>(L, 1);
auto buffer = touserdata<LuaBytearray>(L, 1);
if (buffer == nullptr) {
return 0;
}
@@ -98,7 +98,7 @@ static int l_meta_index(lua::State* L) {
}
static int l_meta_newindex(lua::State* L) {
auto buffer = touserdata<Bytearray>(L, 1);
auto buffer = touserdata<LuaBytearray>(L, 1);
if (buffer == nullptr) {
return 0;
}
@@ -116,14 +116,14 @@ static int l_meta_newindex(lua::State* L) {
}
static int l_meta_len(lua::State* L) {
if (auto buffer = touserdata<Bytearray>(L, 1)) {
if (auto buffer = touserdata<LuaBytearray>(L, 1)) {
return pushinteger(L, buffer->data().size());
}
return 0;
}
static int l_meta_tostring(lua::State* L) {
auto buffer = touserdata<Bytearray>(L, 1);
auto buffer = touserdata<LuaBytearray>(L, 1);
if (buffer == nullptr) {
return 0;
}
@@ -147,8 +147,8 @@ static int l_meta_tostring(lua::State* L) {
}
static int l_meta_add(lua::State* L) {
auto bufferA = touserdata<Bytearray>(L, 1);
auto bufferB = touserdata<Bytearray>(L, 2);
auto bufferA = touserdata<LuaBytearray>(L, 1);
auto bufferB = touserdata<LuaBytearray>(L, 2);
if (bufferA == nullptr || bufferB == nullptr) {
return 0;
}
@@ -159,10 +159,10 @@ static int l_meta_add(lua::State* L) {
ab.reserve(dataA.size() + dataB.size());
ab.insert(ab.end(), dataA.begin(), dataA.end());
ab.insert(ab.end(), dataB.begin(), dataB.end());
return newuserdata<Bytearray>(L, std::move(ab));
return newuserdata<LuaBytearray>(L, std::move(ab));
}
int Bytearray::createMetatable(lua::State* L) {
int LuaBytearray::createMetatable(lua::State* L) {
createtable(L, 0, 6);
pushcfunction(L, lua::wrap<l_meta_index>);
setfield(L, "__index");
@@ -1,4 +1,4 @@
#include "lua_custom_types.hpp"
#include "../lua_custom_types.hpp"
#include <cstring>
#include <sstream>
@@ -11,7 +11,8 @@
#include "coders/png.hpp"
#include "files/util.hpp"
#include "graphics/core/ImageData.hpp"
#include "lua_util.hpp"
#include "maths/Heightmap.hpp"
#include "../lua_util.hpp"
using namespace lua;
@@ -27,6 +28,22 @@ void LuaHeightmap::setSeed(int64_t seed) {
noise->seed = seed;
}
uint LuaHeightmap::getWidth() const {
return map->getWidth();
}
uint LuaHeightmap::getHeight() const {
return map->getHeight();
}
float* LuaHeightmap::getValues() {
return map->getValues();
}
const float* LuaHeightmap::getValues() const {
return map->getValues();
}
static int l_dump(lua::State* L) {
if (auto heightmap = touserdata<LuaHeightmap>(L, 1)) {
auto filename = require_string(L, 2);
@@ -0,0 +1,26 @@
#include "../lua_custom_types.hpp"
#include "../lua_util.hpp"
#include "world/generator/VoxelStructure.hpp"
#include "util/stringutil.hpp"
using namespace lua;
LuaVoxelStructure::LuaVoxelStructure(std::shared_ptr<VoxelStructure> structure)
: structure(std::move(structure)) {}
LuaVoxelStructure::~LuaVoxelStructure() {
}
static int l_meta_tostring(lua::State* L) {
return pushstring(L, "VoxelStructure(0x" + util::tohex(
reinterpret_cast<uint64_t>(topointer(L, 1)))+")");
}
int LuaVoxelStructure::createMetatable(lua::State* L) {
createtable(L, 0, 1);
pushcfunction(L, lua::wrap<l_meta_tostring>);
setfield(L, "__tostring");
return 1;
}