world-wide commit to ruin everything
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#ifndef SRC_GRAPHICS_FRAMEBUFFER_H_
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#define SRC_GRAPHICS_FRAMEBUFFER_H_
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class Texture;
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class Framebuffer {
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unsigned int fbo;
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unsigned int depth;
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public:
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int width;
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int height;
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Texture* texture;
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Framebuffer(int width, int height);
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~Framebuffer();
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void bind();
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void unbind();
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};
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#endif /* SRC_GRAPHICS_FRAMEBUFFER_H_ */
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