world-wide commit to ruin everything

This commit is contained in:
MihailRis
2022-10-28 22:44:32 +03:00
parent fbce36a05c
commit 8a073e4e8a
57 changed files with 1433 additions and 958 deletions
+35 -5
View File
@@ -8,6 +8,12 @@
#define CHUNK_D 16
#define CHUNK_VOL (CHUNK_W * CHUNK_H * CHUNK_D)
#define CHUNK_MODIFIED 0x1
#define CHUNK_READY 0x2
#define CHUNK_LOADED 0x4
#define CHUNK_LIGHTED 0x8
#define CHUNK_UNSAVED 0x10
class voxel;
class Lightmap;
@@ -16,19 +22,21 @@ struct RenderData {
size_t size;
};
#define BIT_ON(f,i) do{f|= i;} while(0)
#define BIT_OFF(f,i) do{f&=~(i);} while(0)
#define BITSET(f,i,s) if (s) BIT_ON(f,i); else BIT_OFF(f,i);
class Chunk {
public:
int x,y,z;
int x, z;
voxel* voxels;
Lightmap* lightmap;
bool modified = true;
bool ready = false;
bool loaded = false;
int flags = 0;
int surrounding = 0;
int references = 1;
RenderData renderData;
Chunk(int x, int y, int z);
Chunk(int x, int z);
~Chunk();
bool isEmpty();
@@ -36,6 +44,28 @@ public:
Chunk* clone() const;
void incref();
void decref();
// flags getters/setters below
inline bool isUnsaved() const {return flags & CHUNK_UNSAVED;}
inline bool isModified() const {return flags & CHUNK_MODIFIED;}
inline bool isLighted() const {return flags & CHUNK_LIGHTED;}
inline bool isLoaded() const {return flags & CHUNK_LOADED;}
inline bool isReady() const {return flags & CHUNK_READY;}
inline void setUnsaved(bool flag) {BITSET(flags, CHUNK_UNSAVED, flag);}
inline void setModified(bool flag) {BITSET(flags, CHUNK_MODIFIED, flag);}
inline void setLoaded(bool flag) {BITSET(flags, CHUNK_LOADED, flag);}
inline void setLighted(bool flag) {BITSET(flags, CHUNK_LIGHTED, flag);}
inline void setReady(bool flag) {BITSET(flags, CHUNK_READY, flag);}
};
#endif /* VOXELS_CHUNK_H_ */