world-wide commit to ruin everything
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+1
-7
@@ -1,10 +1,3 @@
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/*
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* Camera.h
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*
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* Created on: Feb 11, 2020
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* Author: MihailRis
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*/
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#ifndef WINDOW_CAMERA_H_
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#define WINDOW_CAMERA_H_
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@@ -25,6 +18,7 @@ public:
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mat4 rotation;
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bool perspective = true;
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bool flipped = false;
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float aspect = 0.0f;
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Camera(vec3 position, float fov);
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void rotate(float x, float y, float z);
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