world-wide commit to ruin everything
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@@ -41,6 +41,10 @@ int Window::initialize(int width, int height, const char* title){
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return 0;
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}
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void Window::viewport(int x, int y, int width, int height){
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glViewport(x, y, width, height);
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}
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void Window::setCursorMode(int mode){
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glfwSetInputMode(window, GLFW_CURSOR, mode);
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}
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