refactor: remove unused 'virtual' keywords

This commit is contained in:
MihailRis
2025-04-02 17:54:28 +03:00
parent 881edb7b28
commit 8a74c65812
5 changed files with 11 additions and 4 deletions
+3 -3
View File
@@ -225,11 +225,11 @@ namespace gui {
virtual glm::vec2 calcPos() const;
virtual void setPos(glm::vec2 pos);
virtual glm::vec2 getPos() const;
virtual glm::vec2 getSize() const;
glm::vec2 getSize() const;
virtual void setSize(glm::vec2 size);
virtual glm::vec2 getMinSize() const;
glm::vec2 getMinSize() const;
virtual void setMinSize(glm::vec2 size);
virtual glm::vec2 getMaxSize() const;
glm::vec2 getMaxSize() const;
virtual void setMaxSize(glm::vec2 size);
/// @brief Called in containers when new element added
virtual void refresh() {};
+5 -1
View File
@@ -3,12 +3,16 @@
#include <memory>
#include <string>
#include "GUI.hpp"
#include "delegates.hpp"
#include "typedefs.hpp"
class Engine;
namespace gui {
class GUI;
class UINode;
}
namespace guiutil {
/// @brief Create element from XML
/// @param source XML