add entity trigger type parameter
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@@ -18,7 +18,7 @@ struct EntityDef {
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std::string scriptName = name.substr(name.find(':')+1);
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glm::vec3 hitbox {0.5f};
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std::vector<AABB> triggers {};
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std::vector<AABB> boxTriggers {};
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std::string rigName = name.substr(name.find(":")+1);
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struct {
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