fix body:set_gravity_scale & fix docs
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@@ -54,7 +54,12 @@ static int l_get_gravity_scale(lua::State* L) {
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static int l_set_gravity_scale(lua::State* L) {
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if (auto entity = get_entity(L, 1)) {
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entity->getRigidbody().hitbox.gravityScale = lua::tovec3(L, 2).y;
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auto& hitbox = entity->getRigidbody().hitbox;
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if (lua::istable(L, 2)) {
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hitbox.gravityScale = lua::tovec3(L, 2).y;
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} else {
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hitbox.gravityScale = lua::tonumber(L, 2);
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}
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}
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return 0;
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}
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