add doc/*/scripting/builtins/libbase64.md
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# *base64* library
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Library for base64 encoding/decoding.
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```lua
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-- Encode bytes to base64 string
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base64.encode(bytes: table|ByteArray) -> str
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-- Decode base64 string to ByteArray or lua table if second argument is set to true
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base64.decode(base64string: str, [optional]usetable: bool=false) -> table|ByteArray
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```
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